Here I demonstrate the modelling on a landscape architect piece in collaboration with Dimitri James Russo. Mesh only model due to the fact of time constraints and flexibility with the pipeline. All 3D was created single handed through CAD line work and DWG files conversion into poly. Then reworked with a clean up and lowered the divisions count and rendered in Marmoset Toolbag. I decided to also focus on light and shadows to give it a creepy look due to the reason of having no texture. Enjoy. | Built in Maya, Rendered in Marmoset Toolbag.